Full Scope Game Audio
Here we showcase our on going work for Illuvium. This game, still in Alpha stage, is a crossbreed between a competitive auto-battler ( similar to Team Fight Tactics ) and a vast open world where you hunt and capture Illuvials ( the creatures ). We are responsible for all audio aspects of the game: Creature Vocal and Abilities, Rangers Abilities, Weapons, Ambiences… all the way up to integration in Wwise and Unreal Engine 5.
Early Alpha
All gameplay footage and audio work are still work in progress.